Sanctum

Sanctum

Sanctum is a unique sound game, that produces sounds randomly based on a visitor's interaction with a game of numbers. The music creates a meditative and interesting atmosphere, that the visitor controls the pace of, through the gameplay interactions.

Client: GO BY LUCK

Project type: Web App

Year of completion: 2022

Objective

The objective of Sanctum was to create a unique, sonic experience, that allowed a player to become indulged in a simple game of numbers, which would impact how their soundscape changed.

Interaction

The two most important aspect of a Sanctum is the sound design and the interaction, with the sound. The game mechanics were an interesting take, as the player's speed and attention to the game, dramatically can change their experience with the sounds and the overall soundscape. The soundscape was created to be slow and with long reverb tails, which allowed waves of sounds to easily blend with each other.

Sanctum intro screen

Sanctum intro screen

Sanctum can now start

Sanctum can now start

Music can be paused, stopped and played again

Music can be paused, stopped and played again

The number input system for Sanctum

The number input system for Sanctum

Sanctum lets the user guess if the next number is odd or even

Sanctum lets the user guess if the next number is odd or even

Thank you for browsing my work!
If you wanna get to know me better, then follow me on LinkedIn or on Twitter.
If you prefer email, please click here.
Have a great day!

Copyright © 2022 • Gustav Borch Lützhøft / GBL Consult

CVR / VAT: 40474587